"The rotten mask bears the wrathful visage of Yamantaka, the destroyer of the god of death. Though it has long since been forgotten, a faint presence clings to its warped surface"
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This is my game asset started during my time with Infinity 27 and their UE5 skills bootcamp. It was created from concept to engine by myself working under the pipeline of a real studio, and will be used in their developing game - Samsara! It has to be one of my favorite creations yet. It is headgear/armour created for the ingame avatars with a max budget of 30k faces, though my 20k face count could easily be shrank to 10k or even smaller!
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I learned so much during this boot camp, confirming that i really thrive in an industry environment. The new tools that i learned like perforce and engine asset implementation were probably the most valuable pieces of knowledge to me and I look to implement them into my own workflow to standardise and speed up the process of character making.
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